Thursday, May 31, 2012

D&M Baits 'Baby Newt' and 'Super Newt'

Following their recent release of the D & M Super Newt and Baby Newt, company rep Dale Meddock offered more info and some instruction for fishing the plastic.  "We will have two sizes, both are five inches long.  The Super Newt is a big piece of plastic and the Baby Newt has thinner legs, ideal for a jig trailer or for flippin' and pitchin'.  From finesse to power fishing, this is really a nice bait," explained Meddock.


Addtional Colors can be seen at MonsterFishingTackle.com


He then included the following tips;

Finesse Fishing
The Newt swims exceptionally well at the slowest retrieve. Several things are trying to happen at once during a slow retrieve. First, the feet will spread apart and the legs will start to quiver. This causes the tail to instantly start swimming. If you speed up your retrieve with pulses in the cranking, the legs will start kicking open and closed. This gives the illusion that the legs are thrusting forward.
Chuck-n-Wind or Power Fishing
This is just as it reads. You can just go down the bank, picking out targets. Pushing out a huge wake and nice bubble trail. You can run the Newt at any depth and at any speed, topwater or subsurface. Burning, sends out huge vibrations from the kicking legs.
It is extremely weedless, made for the heavy mats, thick tules or open water. It will work as great a search bait any time of year.
Bed Fishing
The durability of this floating plastic formula is very nice. Multiple fish catches are possible. Just slide it into a bed and it will setup. The rate of fall is two seconds per foot of fall, this is with no weight and a heavy 6/0 EWG Gamakatsu hook. The Newt falls horizontal and slowly.
Kiss Rule-Keep it simple, stupid!
 The KISS principle states that most systems work best if they are kept simple rather than made complex, therefore simplicity should be a key goal and unnecessary complexity should be avoided.
Dry Rule-Don't Repeat Yourself
 This is aimed at reducing repetition of any kind. The DRY principle is stated as "Every twitch of movement must have a single, representation within a cast”. Predictably changes and uniformly are thus kept in sync.
Power Fishing-Rule of least power
This is a design principle which suggests choosing the least powerful fishing method suitable for a given purpose or don`t wear yourself out.

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